exe and follow the instructions.Īvailable Languages: English, French, German, Italian, Spanish, Polish and Russian.ġ6.Jan.12 X³: Terran Conflict 1.0.1 -> 3. Fixed missions in Pirate or Yaki space not selecting correct enemiesĪdditional information about X3: Terran Conflict 3.3 can be found in the 3.3 News Post and change log.Īttention: This update is not compatible with the Steam version of X3TC! The Steam client will automatically update your game files. Adding a brand new universe to explore, ships, race specific stations, missions, scripts, utilities, BBS news, Plots and. X3: Terran Conflict Nexus - Mods and community Hot mods More hot mods Join the largest modding community Register Already have an account Log in here More mods Explore all mods New today 0 New this week 0 Latest Popular (30 days) Popular (all time) More Trending Random Updated 692KB 0 - 2.2GB 8 - 11.2MB 1 - 6.0MB 1 - 24.Fixed "invalid" being displayed instead of date/time in savegame load menu.Fixed duration of subtitles and displayed hints in several languages.Fixed exploit in return ship mission where boarded ships remained player owned.Fixed various issues with joystick control.file 'tahoma13. Now with X3editor, change open up say tships and edit a ship. After finishing, saving it then add the file to your mini-mod with X3ModManager (inside the mods folder in your game folder). On the splash screen, select mod package and chose your mini-mod. I chose: 'x3tclargefonttrebuchet10.zip' Install: Copy/Pasta the Folder 'F' which includes 2 files. X3 terran conflict mods mod Start the game as normal, and your mod should be working. Fixed various crashes and enabled crash dump generation sDenn's Bigger Font Mod en. and X3TC (X3 Terran Conflict) larger (bigger) GUI text font.Fixed mission-related memory leaks and performance issues.Updated Chinese and Russian localisation files.Added controller support (Windows only).This update brings a large number of fixes and improvements to many parts of the game. * Community Configuration Menu V1.20 03062009īut i only started the game once they were all enabled.This is an update for version 3.0 onwards. I am using X Plugin Manager Lite v 1.20 to install most of the mods (the ones with spk files), on my xp machine i was using XPluginManager 2.20 beta 6 (which i think is the original version of X Plugin Manager Lite before the rewrite).Īlso does the order of enabling mods matter? I enabled a few mods before i enabled in all the X3 games there where civilian ships but not only did they do nothing but. X3: Terran Conflict From PCGamingWiki, the wiki about fixing PC games General information Official Forums Official Wiki GOG. Is anyone aware of any memory leaks or issues from any of the mods above (including the ones I played with on windows XP)? this mod remove the civilian ships, it helps performance quite a bit. Back then I am pretty sure I was running with all the mods above except the following: Note that I have my previous save which I played for 16 days on Windows XP in the past on version 2.1 (I believe) of X3 and I don't remember having any issue like this. When I save a layout file in the library, I also take a top down screen shot of it and name it the same so that I can choose and pick the applicable one quickly when building scenery. I hope this mod is causing the issue as i don't plan to use it much longer. You can modify the whole layout or portions of each layout or use it as is depending on your terrain features, roads or rivers. I started a new game to get the map fixes. X3 albion prelude cheat engine When this happens use the original EXE to play online, else you could find yourself banned from the game Some No-CD/Fixed EXE files work fine in Single Player mode but are detected to be modified when trying to play online. X3TC Cheat Package - Only until i get back most of the stuff i had in a previous saved game. If anyone knows of more fix mods that we havent found that should be listed here, feel free to post and well add them to the main list.Ware Blueprint Manager 2.1 - Blueprint any ware at PHQ, upgrade PHQ.Community Configuration Menu V1.20 03062009. Player headquarters buy-able in boron shipyards needed for custom games.My own PHQ Mod, which just modifies the XML to increase storage Dead Space 2 and only use money to build blueprints.broadcast return home to all owned ships for carriers and stations.Player Workshops V2.0 - add upgrades auto equipable at player stations.Marine Training Manager Updated - v3 12232008.Is this a bug in the game? I'm using some mods but most are pretty simple and don't add maps and such. Is anyone aware of this issue or how to fix it? As a result of X3 using more RAM than is available, my hard drive starts paging and makes the game and other applications become unusable. I only have 4 GB of RAM, running Windows 7 64 bit. Hier ist der ideale Ort um über Scripts und Mods für X³: Terran Conflict und X³: Albion Prelude zu diskutieren. I am running the latest version of X3 Terran Conflict (3.1) and after about 30 min - 1 hour or so (depending on what I do - I think visiting more sectors triggers it faster) in a brand new game its memory usage goes well above 2 GB.
0 Comments
Leave a Reply. |